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Showing posts from December, 2019

'What if?' Metropolis Reflective Statement.

Throughout the 'What if?' Metropolis project, I have found areas of the modelling to be quite difficult in terms of forming the correct shapes to match that of  the orthographs I had previously drawn out for the model. This due to there being a lot of organic shapes within my buildings infrastructure,  which then I found caused problems when it came to UV-ing the models as some had 'non-manifold geometry', meaning it couldn't be unfolded easily; meaning I then had to go back and clean up the mesh so that the UV's could be unfolded accordingly. In addition to this I feel slightly more confident in modeling in Maya, as before I had never digitally 3D modeled anything. so I am pleased with the outcome produced since this way of working is all new to me. In future however I will consider looking at more complex textures, as at the moment within my current scene I find it lacks that extra bit of depth and dimension, this due to not allowing myself that extra bit of

‘What if?’ Metropolis. – Crit Presentation.

‘What if?’ Metropolis. by Jasmine Masters on Scribd

‘What if?’ Metropolis. – ‘Art Of’.

‘What if?’ Metropolis. – ‘A... by Jasmine Masters on Scribd

Matte Painting in Progress and the final outcome.

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‘What if?’ Metropolis. – Pipeline.

‘What if?’ Metropolis. – Pipeline. by Jasmine Masters on Scribd

What if? Metropolis - test renders.

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Here I took some test renders ready for when I start matte painting onto the image. render 1 render 2 render 3 render 4 -final render

Baucis - Travelogue

You don’t simply stumble across the city of Baucis upon a whim, it takes a seven day trek through the Baucisian woodland in search for the city on slender flamingo leg stilts; hidden within the troposphere of the earth’s atmosphere where the cloud fog your vision to what lies above. To surface the city there is an unsteady climb through its exiguous supports as it twists and turns like a spiral up through the centre shaft, and when you feel like you finally reach the peak of your climb you have yet to go further still. With curved ladders running up the body of the city to the opening, be sure to take every step with a bit of caution as one wrong misstep may cause you reach your demise sooner than you would like. Baucis structural position is so that that earth below can grow and prosper; as if it was never touched by mankind alike. The Baucisians love the earth; they adore it through telescopes and spyglasses with much to observe but never to touch as it is believed humanki

Life Drawing with a Model 7

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1. 5 Minutes quick draw. 1. 5 Minute quick draw. 2. 20 Minute Sketch.  3. 20 Minute Sketch.  4. 15 Minute Sketch.  5. 15 Minute Sketch.  6. 15 Minute Sketch. 

Maya Brief 2 - Set Design: Texturing, rendering and compositing (light wrap) the Scene - ‘Pipeline’.

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Maya Brief 2 - Set Design: Texturing, rendering and compositing (light wrap) the Scene - ‘Pipeline’. by Jasmine Masters on Scribd Final Outcome.

Quick Draw.

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The Amazing Folding Cat -  Went with the idea of a flexible acrobatic cat or a origami concertina cat. Alien worlds  The Reptilian Jaguar - For this concept I looked at merging a jaguar with a bearded dragon to create something that's fast, agile and good at climbing. Minotaur - Here I was given the word Minotaur and then had to create my own interpretation of the word. Keeping with the idea of a man crossed with a bull; I then decided to show how the Minotaur may be fed up with constantly killing, so showed a lighter side of him enjoying himself. Dire Wolf with big teeth sitting near their human in a protective manner - Here I combined the idea of a sabertooth tiger with a wolf and positioned such creature over looking it's human and cub. The Detail Shot (Close-up objects) - For this one I looked at random objects around and in front of me to create a close-up in the style of a Polaroid that would then be suitable for an Instagram post.