Posts

Showing posts with the label 'What if?' Metropolis.

'What if?' Metropolis Reflective Statement.

Throughout the 'What if?' Metropolis project, I have found areas of the modelling to be quite difficult in terms of forming the correct shapes to match that of  the orthographs I had previously drawn out for the model. This due to there being a lot of organic shapes within my buildings infrastructure,  which then I found caused problems when it came to UV-ing the models as some had 'non-manifold geometry', meaning it couldn't be unfolded easily; meaning I then had to go back and clean up the mesh so that the UV's could be unfolded accordingly. In addition to this I feel slightly more confident in modeling in Maya, as before I had never digitally 3D modeled anything. so I am pleased with the outcome produced since this way of working is all new to me. In future however I will consider looking at more complex textures, as at the moment within my current scene I find it lacks that extra bit of depth and dimension, this due to not allowing myself that extra bit of...

‘What if?’ Metropolis. – Crit Presentation.

‘What if?’ Metropolis. by Jasmine Masters on Scribd

‘What if?’ Metropolis. – ‘Art Of’.

‘What if?’ Metropolis. – ‘A... by Jasmine Masters on Scribd

Matte Painting in Progress and the final outcome.

Image

‘What if?’ Metropolis. – Pipeline.

‘What if?’ Metropolis. – Pipeline. by Jasmine Masters on Scribd

What if? Metropolis - test renders.

Image
Here I took some test renders ready for when I start matte painting onto the image. render 1 render 2 render 3 render 4 -final render

Baucis - Travelogue

You don’t simply stumble across the city of Baucis upon a whim, it takes a seven day trek through the Baucisian woodland in search for the city on slender flamingo leg stilts; hidden within the troposphere of the earth’s atmosphere where the cloud fog your vision to what lies above. To surface the city there is an unsteady climb through its exiguous supports as it twists and turns like a spiral up through the centre shaft, and when you feel like you finally reach the peak of your climb you have yet to go further still. With curved ladders running up the body of the city to the opening, be sure to take every step with a bit of caution as one wrong misstep may cause you reach your demise sooner than you would like. Baucis structural position is so that that earth below can grow and prosper; as if it was never touched by mankind alike. The Baucisians love the earth; they adore it through telescopes and spyglasses with much to observe but never to touch as it is believed humanki...

'What if?' Metropolis - Online Greenlight Review.

'What if?' Metropol... by Jasmine Masters on Scribd

Production Art & Digital Orthographs

Image

Establishing Shot - Orthographic Drawings.

Image

Chosen Shot Refinememts - Establishing Shot.

Image
For the 'What if?' Metropolis project that follows on from Invisible Cities project. I looked to refine my establishing shot so that when it comes to 3D modelling parts of the scene I have as much information as possible to create an informed model combined with a matte painting. For the Matte painting however I will look to improve the current background; which will then allow the model to standout from backdrop. I chose this particular shot because I found it will enable me to use Maya in way that will allow me to broaden my Maya skillset and knowledge; as well as form organic and geometric shapes as seen with the spherical observatories and free flowing buildings that reside within the city. I would also think it'll be interesting to see the outcomes of some of the buildings when put into a 3D space. Process of making. Completed Outcome.

Production Designer Research.

Production Designer by Jasmine Masters on Scribd

Brief 2 - 'What if?' Metropolis.

'What if' Meteropolis Briefing by Jasmine Masters on Scribd