Fantastic Voyage: SUBMISSION.
2D Animatic:
CG Pre-Vis:
Fantastic Voyage: Art of: A... by Jasmine Masters on Scribd
Reflective Statement:
During the
course of this project I have found it to be an enlightening learning
experience, despite the current COVID-19 situation that had caused slight
disruption to learning and led to classes moving to online instead of at the
university. With this in mind I found having to work from home to be slightly
less practical than having full access to the university resources and contact
time with tutors; as I felt that despite having access to the required
programs, my computer struggled to compete with the level/standard I was hoping
to work to.
That a
side, I feel that I have still been able to progress my learning and technical
skills within this project. Having it be the second major animation project I
have worked on, I found it slightly easier to get my head round and cope with
in comparison to the Script To Screen project; as I felt I had more control
over what I was producing instead of being given 3 different prompts to combine
together and be expected to create a pre-vis from.
Through
this project I feel that have learnt the basic starting points in creating a
resolved animation, through learning ways to animate my models and setting the
scene for the content at hand. However, I found I did struggle a little with
trying to animate on my home computer; especially when it came to the fruiting
body model as every time I put more than two key frames on the timeline Maya
would either crash or freeze. I’m still unsure whether the multiple meshes in
the group were too much for Maya to cope with, or that my computer is simply
not powerful enough to carry out the operation due to its complex shape the
model transition to and from. I found deleting/renaming the prefs sometimes
helped speed up Maya, but found even then that didn’t help with the key framing
matter either. I also found getting the specific lighting in my scene hard to
rectify, as when I tried to add in a light other than a skydome or directional
light, I could not get them to show in the render view no matter their
exposure/intensity; this probably being another technical issue on my end.
Despite
some of the technical hinderances of this project from working at home, I feel
that if this was a resolved outcome it would have been effective in getting
across the required information to the viewer. Although this project is close
to being completed, it would be nice to refine and correctly light the scene
and render the animation to get a more professional outcome. In spite of this,
I am pleased with what I have been able to create thus far, since I found this
project to push my independent learning and the way I manage my time to get the
most out what I create.
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