Today we looked at archetypes and storytelling and how that then feeds into the types of characters we see on screen in films we watch. What is an Archetype? Archetype is example of a certain person or thing that typically describes their role in a cinematic. Originally derived from Carl Jung’s theory that states “the archetypes represent universal patterns and images that are part of the collective unconscious.” (Cherry, 2020) and he believed that these archetypes are ‘inherited’ in a similar ‘way [to how we] inherit instinctive patterns of behavior.’ (Cherry, 2020). Jung goes into depth about these archetypes in his book; The Archetypes and the Collective Unconscious, within this Jung explores the idea that “archetypes are patterns that repeat themselves in the collective unconscious of human beings. This could be in the form of dreams, stories, art, or even in myths” (Figueroba, n.d.) meaning that these archetypes are thought of in the persons collective unconscious (psyc...
Bringing together all previously learnt animation principles, I looked to create a short that incorporated: timing and spacing, squash and stretch, arcs, weight, ease in and ease out, secondary action and consistent 'solid drawing' throughout. With this I designed the background and set props in Photoshop and then imported these into Adobe Animate to then apply the following effects to. Designed concept in Photoshop. Animated design in Animate. The Disney 12 Basic Principles of Animation. 1. Squash & Stretch: Is a principle that is designed to give the impression of mass (weight) and capacity (volume) to an object. In this case being applied to a character as they transition from one frame to the next; this is usually done by either expanding or compressing said character/objects main form. 2. Anticipation: This factor is used to inform the viewers that an extensive action is about to occur; smaller actions with often be implemented into th...
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