Toolkit 2: Texturing Pipeline - Texturing a Graffitied Dumpster in Substance Painter.
Continuing on with learning Substance Painter. For this session we looked at texturing a Dumpster. Using more in-depth methods to texture the model; ranging from using a variety of masks, filters, generators, fill layers, anchor points and projections onto a surface to create the end outcome. I still had some stags due to my system requirements and the program not running how it should with maps glitching; but managed to make do with what the program would allow me to do.
Texturing Pipeline - Textur... by Jasmine Masters
AO Pass. |
Final Render Composite with AO Pass. |
Comments
Post a Comment