Texturing Drone 1: Pt 2 - Complete.
Continuing on from Texturing Drone 1 Part 1, I looked to round of the texturing in Substance Painter and moved onto importing the exported maps from Substance into Maya. Had a little trouble getting the maps to work accordingly, but once the settings were right the final drone came together.
Here I also looked to add in an effect for the water tank to give the impression of bubbling water within the tank to help further imply that the drones are hydroelectric.
Drone 1 Texturing: Pt2. by Jasmine Masters
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