Going off the mind map I came up with I started to design some layouts and and sets for this post nuclear world to exist in. Before I started to sketch out some scenes, I looked into how I want to shoot the environment I am creating. As seen above in the mind map I contemplate either shooting through the frame of using the camera as a person or using the camera as a drone in an observational piece to explore the set/world created. In the end I've decided the camera would be a mix between a person and drone point of view. So, the pair would travel through the decrepit city scoping it out to see what remains and to try and find out what happed there. I plan for the key focus to be solely on moving through the damaged city and into the science labs where the scientists are planning their escape showing a generator room, plans for the conservation ship and hub pods for growing plants. Ultimately leading to the camera coming across a break in the labs window to see the conservati...
A very clear OGR Jasmine.
ReplyDeleteYou are in a strong position to move into the 3D world with the working out that you have done.
I think you need to finalise how you are going to resolve you art direction in regards to texturing and lighting. The shapes that you are using are ripe for an animated world and would benefit from a stylised graphical treatment, think "A Cat In A Hat", or "Horton Hears a Who!"
I will look finalize the art direction within the provided concept using the suggested design links you have mentioned and look to design textures that will emphasis the 3D models structural details to form a cohesive final matte painting.
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